OpenGL Superbible

Ebook

OpenGL® SuperBible, Seventh Edition, is the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL’s newest APIs; key extensions; shaders; and essential, related concepts. You’ll find up-to-date, hands-on guidance for all facets of modern OpenGL development—both desktop and mobile.

 

The authors explain what OpenGL does, how it connects to the graphics pipeline, and how it manages huge datasets to deliver compelling experiences. Step by step, they present increasingly sophisticated techniques, illuminating key concepts with worked examples. They introduce OpenGL on several popular platforms, and offer up-to-date best practices and performance advice.

 

This revised and updated edition introduces many new OpenGL 4.5 features, including important ARB and KHR extensions that are now part of the standard. It thoroughly covers the latest Approaching Zero Driver Overhead (AZDO) performance features, and demonstrates key enhancements with new example applications.

 

Coverage includes

  • A practical introduction to real-time 3D graphics, including foundational math
  • Core techniques for rendering, transformations, and texturing
  • Shaders and the OpenGL Shading Language (GLSL) in depth
  • Vertex processing, drawing commands, primitives, fragments, and framebuffers
  • Compute shaders: harnessing graphics cards for more than graphics
  • Pipeline monitoring and control
  • Managing, loading, and arbitrating access to data
  • Building larger applications and deploying them across platforms
  • Advanced rendering: light simulation, artistic and non-photorealistic effects, and more
  • Reducing CPU overhead and analyzing GPU behavior
  • Supercharging performance with persistent maps, bindless textures, and fine-grained synchronization
  • Preventing and debugging errors
  • New applications: texture compression, text drawing, font rendering with distance fields, high-quality texture filtering, and OpenMP 

Bonus material and sample code are available at openglsuperbible.com.

Download Now Read Online

Opengl Superbible


Download Now Read Online

Author by : Richard S. Wright Jr.
Languange Used : en
Release Date : 2010-07-23
Publisher by : Pearson Education

OpenGL® SuperBible, Fifth Edition is the definitive programmer’s guide, tutorial, and reference for the wor

Opengl Superbible


Download Now Read Online

Author by : Graham Sellers
Languange Used : en
Release Date : 2015-07-20
Publisher by : Addison-Wesley Professional

OpenGL® SuperBible, Seventh Edition, is the definitive programmer’s guide, tutorial, and reference for Open

Opengl Superbible


Download Now Read Online

Author by :
Languange Used : en
Release Date : 2007
Publisher by :

Opengl Superbible


Download Now Read Online

Author by : Richard S. Wright
Languange Used : en
Release Date : 2000
Publisher by :

Functioning both as a tutorial and a reference manual, this hands-on guide provides everything readers need to

Opengl Superbible Software


Download Now Read Online

Author by : Richard S. Wright
Languange Used : en
Release Date : 1996
Publisher by :

3d Computer Graphics


Download Now Read Online

Author by : Samuel R. Buss
Languange Used : en
Release Date : 2003-05-19
Publisher by : Cambridge University Press

This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer gr

Opengl Programming Guide


Download Now Read Online

Author by : Dave Shreiner
Languange Used : en
Release Date : 2013-03-19
Publisher by : Addison-Wesley

Includes Complete Coverage of the OpenGL® Shading Language! Today’s OpenGL software interface enables progr

Leave a Reply